LUMO BATTLE ROYALE — SOLO / DUO / SQUAD + AI BOTS
Walk up to the deployment hub, sit at a terminal and queue for Solo, Duo or Squad.
Warm up, jump from the aircraft and fight to be the last one standing as the circle
closes. Every match runs in its own routing bucket, so your city never notices, and
players come back with their inventory, weapons and health exactly as they left them.
THE MATCH
• Up to 100 per match: real players plus AI bots that loot, take cover, push,
rotate and work as teams
• Bot teammates fill empty Duo/Squad seats: they follow in formation, shoot what
you aim at and revive you
• 6-phase circle, airdrops, attachments, vests with durability, helmets, plates,
heals and boosts, backpacks, knocked and revive, spectate, kill feed, pings
• 5 base-game maps, no downloads: Cayo Perico, Grand Senora, Paleto Bay, Port of LS,
Fort Zancudo. Adding your own takes a centre, a radius and a few named places
THE HUD
• Compass with gunfire and footstep ticks, damage arcs, aim tags, teammate markers,
loot beams, crosshair, speedometer
• Gunfire and vehicles show on the minimap and the pause map
THE HUB
• Walk-up deployment hub with a live big screen
• Lobby on the terminal's monitor: mode select and map vote, no 2D menu
• Career stats and leaderboard, plus XP, cash and item rewards
CITY-SAFE
• No framework death: the city's medical, needs and HUD stay out of the match
• City inventory locked and untouched, ammo restored (even on ESX loadouts)
• Works next to qbx_medical, ox_inventory and qb-weapons
FOR SERVER OWNERS
• Admin panel (/bradmin): test matches, queues, match size, move the hub,
spawn bots, skip zones, god mode
• ox_target / qb-target or a built-in E prompt · pma-voice team radio
FRAMEWORKS
QBCore · Qbox · ESX Legacy · Standalone, detected automatically.
REQUIREMENTS
oxmysql and OneSync. Cayo Perico needs game build 2189+.
EDITIONS
• Escrow ($24.99): config and framework layer open
• Open Source ($44.99): every Lua file plus the React/TypeScript UI source